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You can read more about the PropertyManager in Chapter 2. Next, add a second parallel and a horizontal relation, as shown in Figure 1. If you are following along by re-creating the sketch on your computer, you will notice that one line has turned from blue to black. The line colors represent sketch states. It may be impossible to see this in the black-and-white printing of this book, but if you are following along on your own computer, you should see one black line and three blue lines.
You can drag a portion of it to change size, position, or orientation. A sketch cannot be fully defined without being connected in some way to something external to the sketch, such as the part origin or an edge. The exception to this rule is the use of the Fix constraint, which, although effective, is not a recommended practice. For example, if a line has both Horizontal and Vertical relations, and the line is actually vertical, the Vertical relation will be yellow because it is conflicting but satisfied , and the Horizontal will be red because it is conflicting and not satisfied.
For example, this can occur where an arc is tangent to a line, and the centerpoint of the arc is also coincident to the line. Entities with different states can exist within a single sketch. In addition, endpoints of lines can have a different state than the rest of the sketched entity.
For example, a line that is sketched horizontally from the origin has a coincident at one endpoint to the origin, and the line itself is horizontal.
As a result, the line and first endpoint are black, but the other endpoint is underde- fined because the length of the line is not defined. Sketch states are indicated in the lower-right corner of the graphics window and in the status bar. You can see that dragging one corner allows only the lines to move in certain ways, as shown in Figure 1.
In addition to sketch relations, dimensions applied using the Smart Dimension tool are also part of the parametric scheme.
If you apply an angle dimension by clicking the two angled lines with the Smart Dimension tool about the origin and try dragging again, as shown in Figure 1. Notice also that when the angle dimension is added, another line turns black. Finally, adding length dimensions for the unequal sides completes the definition of the sketch, as shown in Figure 1. At this point, all lines have turned black. Best Practice It is widely considered best practice to fully define all sketches to control how the sketch reacts to potential changes.
Parametric relations within a sketch control how the sketch reacts to changes from dimensions or relations within the sketch or by some other factor from outside the sketch. Understanding Design Intent Design intent is a phrase that you will hear often among SolidWorks users.
This gives you a great deal of control over changes. Some types of changes can cause features to fail or sketch relations to conflict. In most situations, SolidWorks has ample tools for troubleshooting and editing that you can use to repair or change the model.
In these situations, it is often the design intent itself that is changing. Best Practice It is considered best practice to edit existing entities rather than delete. Deleting often causes prob- lems with items that have relations to the entities deleted.
Many users find it tempting to delete anything that has an error on it, but you should avoid this practice. Editing Design Intent One of the most prominent aspects of design in general is change. I have often heard it said that you may design something once, but you will change it a dozen times. You will find this to be true with both sketching and 3D modeling. Design intent is sometimes thought of as a static concept that controls changing geometry. However, design intent itself often changes, thus requiring the way in which the model reacts to geometric changes to also change.
Fortunately, SolidWorks has many tools to help you deal with changing requirements. Choosing Sketch Relations The sketch relation symbols are the most helpful tools for visualizing design intent. When shown, these relations appear as an icon in a small colored box in the graphics area next to the sketch entity.
Clicking the icon highlights the sketch elements involved in that relation. Refer to Figure 1. For more information on creating and managing hotkeys, see Chapter 2. You can use the sketch relation icons on the screen to delete relations by selecting the icon in the graphics area and pressing Delete on the keyboard.
You also can use them to quickly deter- mine the status of sketch relations by referring to the colors defined earlier. The sketch status colors defined earlier also apply here, with the relations appearing in the appropriate color. Relations are not shown in blue or black, only the colors that show errors, such as red, yellow, and brown. Using Suppressed Sketch Relations Suppressing a sketch relation means that the relation is turned off and not used to compute the position of sketch entities.
Suppressed relations generally are used in conjunction with configura- tions. You can also suppress relations temporarily to resolve problems. If the part changes, the drawing updates as well. Bidirectional associativity means that the part can be changed from the part or the drawing document window. One of the implications of this is that you do not edit a SolidWorks drawing by simply moving lines on the drawing; you must change the 3D model, which causes all drawing views of the part or assembly to update correctly.
Other associative links include using inserted parts also called base or derived parts , where one part is inserted as the first feature in another part. This might be the case when you build a casting. This technique is also used for plastic parts where a single shape spans multiple plastic pieces. An example would be a mouse cover and buttons. One of the most important aspects of associativity is file management.
Associated files stay connected by filenames. If a document name is changed and one of the associated files is not updated appropriately, the association between the files can become broken. For this reason, you should use either SolidWorks or SolidWorks Explorer to change the names of associated files.
Avoid using Windows Explorer. Data created in one file can be shown in another file. For example, part data is shown in both assemblies and drawings. Make a change to the part and watch it update on the drawing.
There is no single best way to use the interface; this book generally shows the most standardized and quickest methods. In this chapter, I start by displaying the entire default interface, but in the rest of the book, I will show only a reduced interface, mainly to save space and keep the focus on the graph- ics window. After you have mastered the various interface elements and customized your SolidWorks installation, working with the software will become much more efficient and satisfying.
Identifying Elements of the SolidWorks Interface The major elements of the SolidWorks interface are the graphics window, where all the geometry is shown; the FeatureManager, which is the list of all the features in the part; the PropertyManager, where most of the data input happens; and the CommandManager and toolbars, where you access most of the commands in the software.
Each interface element identified in Figure 2. You might want to bookmark the next page and refer to Figure 2. It shows the default interface with a couple of exceptions. First, I pinned the title bar menu in place. Second, I detached the PropertyManager.
In this section, I show you how to make the CommandManager work for you and how to use regular or flyout toolbars to replace it effectively. Figure 2. Gestures donut Rollback bar. Exploring the CommandManager The CommandManager is an area of the interface that you can use to flip between sets of related commands. The main purpose of the CommandManager is to give you easy access to commands without cluttering the entire screen with toolbars. The CommandManager accomplishes this by providing small tabs under the left end of the toolbar area to enable you to switch the collection of tools that appears.
To keep the menu in that position, click the pushpin on the right end of the flyout menu bar. Customizing the CommandManager The best way to get the most efficiency from the SolidWorks interface is to customize it. Notice the last tab along the bottom of the CommandManager on the right. If you want to add another tab, you can right-click this tab and select the tab you want to add.
You also can select to add a blank tab and then rename it and populate it with individual buttons. To add individual buttons to the CommandManager, follow these steps: 1. When the Customize dialog box opens, find the button you want to add. Click the Commands tab in the Customize dialog box, and then switch the CommandManager to the tab to which you want to add the button. Drag the button from the Customize dialog box to the CommandManager. You can remove buttons from the CommandManager by dragging them into the blank graphics window area.
Docking the CommandManager In SolidWorks, you can undock the CommandManager and leave it undocked, pull it to a second monitor, or dock it vertically to the left or right.
To undock it, click and drag on any tab of the CommandManager. To redock an undocked CommandManager double-click the title area. To change its docking location, drag it onto one of the docking stations around the screen.
You can also double-click on the command manager title in order to dock it back in the last parking position. Using Auto Collapse The small box with the arrows in it in the upper-right corner of the undocked CommandManager and the undocked PropertyManager is the Auto Collapse option.
When the option is active, the PropertyManager expands and collapses automatically when your mouse goes over it. This can be very handy because it saves lots of space on the screen, but at the same time, it requires additional mouse movement to open it up. This is the common trade-off in this interface: You can trade screen space for additional mouse movement or clicks.
Mixing the CommandManager with Toolbars To put a toolbar inline with the CommandManager, drag the toolbar close to the right end of the CommandManager. A space on that row or column opens up. The amount of space that opens up depends on the CommandManager tab with the longest set of icons, even if that tab is not showing.
This means that when you are working on a part document, you have one set of tabs. When you switch to an assembly document, you see a different set of tabs.
The same goes for drawings. Notice that in Figure 2. These options make it easier to set up customizations that apply for all document types. Changing the Appearance of the CommandManager You can turn off the text in one of two ways.
I will use the interface with the hidden text for the rest of the book, primarily to save space on the printed page. Remember that if you need help with the name of an icon, you can hover the cursor over the icon to see a tool tip that tells you what it is. The most streamlined and space-efficient way to set up the CommandManager is to remove the text. Notice that the CommandManager without text takes up the same amount of height as a normal toolbar, with the added room for the tabs at the bottom.
The text can be useful for new users or features that you do not commonly use. You have control over the size of the icon images in the CommandManager. You can find this setting in the Options flyout on the Title Bar toolbar shown in Figure 2.
The difference between large and small icons is shown in the lower part of the figure. This setting applies to all the toolbar icons except the menu bar, RMB menu, and context bar icons.
The setting may not take full effect until you restart SolidWorks. Large icons can be useful on displays with very high resolution; in particular, on laptops where the screen itself may be small but the resolution is very high.
All the screenshots in this book are taken with the Large Icons option turned on for improved visibility. Recognizing the Limitations of the CommandManager If you undock the CommandManager, you cannot reorient the tabs horizontally. They remain vertical. In addition, you cannot place multiple rows of toolbars on the same row as a CommandManager using large buttons with text. You cannot dock the CommandManager to the bottom of the SolidWorks window. Another minor limitation is that although SolidWorks allows you to place toolbars at the right end of the CommandManager and above the CommandManager when the CommandManager is docked at the top, it does not allow you to place them to the left of the CommandManager or below it.
Using Toolbars Interface setup is frequently about compromise or balancing conflicting concerns. In the case of the CommandManager, the compromise is between screen space, mouse travel, and clicks.
You may find yourself clicking frequently back and forth between the Sketch and Features tabs. For this reason, you may find it valuable to put the Sketch toolbar vertically on the right side of the graphics window and remove it from the CommandManager. This enables you to see the Sketch and Features toolbars at the same time and greatly reduces clicking back and forth between the CommandManager tabs.
The SolidWorks interface performs best with some customization. No two people set it up exactly the same, but everyone needs some adjustment because he or she might be working on specialized functionality such as molds or surfacing or might work with limited functionality such as predominantly revolved features.
Of course, customization can accommodate personal preferences—for example, if one user prefers to use hotkeys and another uses menus, gestures, or the S key. To enable or disable a toolbar, you can right-click in a toolbar area and choose the toolbar you are interested in enabling from a list of all the toolbars in SolidWorks. Customization includes turning the Heads-Up View toolbar on or off and adding or removing buttons.
If you have multiple document windows or multiple view ports showing, the Heads-Up View toolbar shows only in the active window or view port. This toolbar often overlaps with other interface elements when the active window is small.
By default, it contains most of the elements of the standard toolbar, and it is available even when no documents are open. It uses mostly flyout toolbar icons, so again it follows the trend of saving space at the expense of an extra click. This toolbar can be customized in the same way as other toolbars in the Customize dialog box in the Commands tab.
This toolbar cannot be turned off, but you can remove all the icons from it. You can do the same with just the Title Bar toolbar, customizing it with all flyout toolbars. The main advantages of the Title Bar toolbar are that it is visible when no documents are open and that it utilizes otherwise wasted space in the title bar.
You might set up the interface for a inch normal-aspect-display laptop very differently from that of a desktop unit with a inch-wide screen.
There is also a Title Bar menu, which is hidden by default. The SolidWorks logo in the upper left of the SolidWorks window or the small triangle next to the logo serve as a flyout to expand the main SolidWorks menus. You can pin the menus in place using the pushpin. Notice that on low-resolution or non-maximized SolidWorks windows, you can run into some space problems if the Menu Bar menu is pinned open.
You need to examine customizations to the SolidWorks interface with display size in mind. You might consider having different sets of settings for using a laptop at a docking station with a large monitor, using the laptop with a small monitor, and using the computer with a low-resolution digital projector.
A setting exists to help you control the display for these situations. This gives you the options of Default, Widescreen, and Dual Monitor.
With dual monitors, you can put some elements of the interface on the second monitor to save graphics space. You will also see a Touch Mode option in the View menu, which will help you set up the display for touch screens and tablets. Looking at the Flyout Toolbar Buttons SolidWorks saves space by putting several related icons on flyout toolbars.
For example, the Rectangle tool has a button for each of the several different ways to make a rectangle, and they are all on the rectangle flyout. Flyouts primarily save toolbar space when several tools are closely related. SolidWorks has set up flyouts in two configurations: flyouts that always maintain the same image for the front button image such as the Smart Dimension flyout and flyouts that use the last-used button image such as the Rectangle flyout.
Exploring the Context Toolbars Context toolbars are toolbars that appear in the graphics window and in the FeatureManager when you right-click or left-click something. When you right-click, a context toolbar appears at the top of the RMB menu and shows the functions that SolidWorks deems the most commonly used functions.
When you left-click an item, the context toolbar appears by itself; the rest of the RMB menu does not appear. If you do not recognize an icon on the context toolbar, you can refer to its tool tip. Context toolbars are editable in two ways. First, you can turn them off and restore the RMB menu to its complete configuration. Use the options on the right side of the main Toolbars tab.
The purpose of the context toolbars is to save space by condensing some commands into a toolbar without text instead of a menu with icons and text. The left-click and right-click context toolbars are the same, but they work differently. The left-click context toolbar fades as you move the cursor away from it and becomes darker as you move the cursor toward it.
After it fades completely, you cannot get it back without reselecting the item. Exploring the Shortcut S Toolbar The Shortcut toolbar is also known as the S toolbar because, by default, you access it by pressing the S key.
You can customize this toolbar so it has different content for sketches, parts, assem- blies, and drawings. Users claim to have customized the S toolbar to such an extent that they have been able to remove the CommandManager and all other toolbars from their interface or if the Shortcut Toolbar is used in conjunction with well-customized Context Toolbars.
This is possibly true if. However, if you work with a wide range of tools say, surfacing, sheet metal, and plastic parts , you may need some additional toolbar space.
CommandManager by far gives you the most flexibility, but it also requires the most space. The S key shortcut may conflict with another keyboard customization. To change the S toolbar key to another character or to reassign it, follow the directions for creating and maintaining hotkeys later in this chapter in the section on customization. Using Tool Tips Tool tips come in two varieties: large and small.
Large tool tips show the names of the tools and available shortcut keys, along with brief descriptions of what they do. The options for sizing tool tips and showing tool tips appear in the upper-right corner. In addition to the tool tip balloons, tips also appear in the status bar at the bottom of the screen when the cursor is over an icon.
Customize is different from the Customize Menu option found in all SolidWorks menus. The Customize Menu option is discussed later in this chapter. In addition to the tool tips, this area of the Customize dialog also controls icon size and the setting to show or hide context toolbars.
Managing Toolbars After all that, if you still feel you need to work with standard toolbars, it is easy to move, select and deselect, and add icons to toolbars.
It is important to remember that different document types retain different toolbar settings; for example, the toolbars that you see with a part open are different from the toolbars that you see for drawings.
For this reason, when you change from a part document to a drawing document, you may see your display adjust because the changing toolbars increase or decrease the amount of space that is required. Best Practice A best practice is to set up the toolbars for each document type so they take up similar amounts of space—for example, two rows on top and one column to the right. This way, when changing between document types, the graphics area does not need to resize. Moving Toolbars To move a toolbar, you can click with the cursor at the dotted bar on the left-most or top edge of the toolbar.
When the cursor changes to a four-way arrow, you can drag the toolbar where you want it. Toolbars dock either vertically or horizontally. You can resize undocked toolbars so they have rows and columns. This arrangement is typically used with the Selection Filter toolbar, which is often left undocked and compressed into a block that is three or four columns wide.
Using Flyout Toolbars You can use any toolbar as a flyout toolbar. To use a toolbar as a flyout, select it from the flyout toolbars list and drag it onto an existing toolbar. It displays with an arrow to the right. Clicking the arrow causes all the tools to scroll out temporarily until you click a toolbar icon or anything else. To add icons to a flyout toolbar, temporarily show the regular toolbar that corresponds to the flyout toolbar and add icons to the regular toolbar.
When you are finished adding or removing icons, turn off the regular toolbar; the changes will be applied to the flyout. Some flyout toolbars are not available, such as the Rectangle flyout, but you can use this technique on toolbars that are used as flyouts, such as the Reference Geometry toolbar.
For example, because I do not use the Tools toolbar, I have removed all the regular icons from it and replaced them with relevant flyout toolbars, which I do use extensively. This enables me to consolidate space and not have unused icons on my toolbars. Working in Various Screen Configurations Full Screen mode enables you to toggle quickly to the display so that only the graphics window and the Task pane appear. The FeatureManager, menus, toolbars, and status bar are all hidden.
Alternatively, you can hide just the FeatureManager or the toolbars. Controlling Menus Everyone has his or her own style of working. For example, some people like to use menus, and others do not.
Some like to use hotkeys, and others like the mouse. Most users avoid menus because they seem like an old way of working. However, some commands, such as Modify Section View, are available only through the drop-down menus.
Also, SolidWorks users who use a wide range of features wind up using the menus more often than users who use a more limited set of tools. The most frequently used menu items are in the View, Insert, and Tools menus. All the menus shown in this section have all the possible options shown.
Customizing menus is rarely done, although it is possible. To customize a menu, activate the menu and select Customize Menu from the bottom of the menu, as shown in Figure 2. You use the View menu primarily for turning visibility on or off for entity types such as planes, sketches, or temporary axes.
You can also do this by using hotkeys or via the Heads-Up View toolbar. The Insert menu is used mostly for creating feature types for which you do not have a toolbar icon on the screen. Move Face has many uses aside from mold design. You can customize menus by adding or omitting items. By using the Customize Menu option at the bottom of any menu—including shortcut RMB menus—you can remove items from any menu by clearing the check boxes next to tools you do not use. While omitting items may not sound like much of a benefit, some of these menus are so long that they may not fit on your monitor—even a large monitor—and they may include tools that you never use.
So, sometimes trimming down a menu to make it fit the interface better is a good choice for your particular situation. You may also find administrative reasons to remove certain commands from the available list to prevent users from adding certain features to the tree. In addition, I do not recom- mend removing items from the menus.
At some point, someone may need one of those items and no one will remember where it was or how to get it back. The following list describes where SolidWorks and Microsoft users might encoun- ter the word shortcut as a formal name for interface functionality and how they might understand it. Most users still refer to this link as a shortcut or desktop shortcut. Users refer to accelerator keys as Alt keys and to keyboard shortcuts as hotkeys.
They have detached toolbars called context bars for both right-click and left-click options. If you use the alternative terminology offered here, it will be clear to all users what you are talking about.
Changing Cursors SolidWorks cursors are context-sensitive and change their appearance and function depending on the situation. Sketching cursors display a pencil and the type of sketch entity that you are presently sketching.
Sketch cursors also display some dimensional information about the entity that you are sketching, such as its length or radius. Sketch cursor feedback is necessary for fast and accurate sketching.
Cursor symbols also help remind you when selection filters are active. You can manipulate the content inside the windows in various ways. SolidWorks users spend a fair amount of time using the FeatureManager to edit or inspect models. You can use the tree as it is known informally to see items in the order in which they were created or to search for specific items. Solidworks Handbook ,Guide Book :. Click here to Download solidwork manual handbook ebook pdf.
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Save my name and email in this browser for the next time I comment. This site uses Akismet to reduce spam. Learn how your comment data is processed. Add another diameter symbol to indicate the diameter of the bolt circle, and type 3. Click Zoom to Fit View toolbar to view the drawing sheet.
If you zoom in too close to the revision block, press Z to zoom out. If the Drawing View PropertyManager opened, click to close it. In the FeatureManager design tree, right-click Layout1 and select Lock Sheet Focus so you can select items outside the drawing view.
To create another row in the revision block, select the bottom line of the revision block and click Offset Entities on the Sketch toolbar. In the PropertyManager, set Offset Distance to 0. The offset line is added to the drawing Updating the Revision and Title Blocks continued Extend the vertical lines in the table. Click Extend Entities Sketch toolbar. If Extend Entities is not visible on the Sketch toolbar, click the button in the tutorial window.
This action places the button on the Sketch toolbar and highlights its position. Select the lines shown to extend them to the offset horizontal line.
A preview of the extension is displayed when the pointer is over the line to be extended. Press Enter to release the tool. Select the text in the REV column as shown. Double-click the pasted text and change A to B. To exit editing mode, click anywhere in the drawing sheet.
To align A and B, first select both annotations while holding down Ctrl. Then use the tools on the Align toolbar Align Left , for example to align the selected annotations. Click anywhere outside the annotations to release the tool. If the Align toolbar is not visible, click View, Toolbars, Align. Aligning the annotations may require some experimentation.
You can use Undo on the Standard toolbar to reverse recent changes. You can also drag an annotation to a new location. Repeat steps 1 through 5 for the other columns until the revision block appears as shown. Pan down in the SolidWorks window to the title block, then double-click the revision letter at the lower-right and change A to B. Click Save Standard toolbar to save your changes. Click Close Standard toolbar and click Yes if prompted to save your changes.
Select Import to a new part as and select 2D sketch. Select the Model tab to select that sheet for import. Select Add constraints to solve all apparent relations and constraints in the sketch. Clear Merge points closer than. Click Finish. If you are prompted to select a template, click OK.
A closer look at constraints The entities in the DWG file are imported to a 2D sketch in a new part document. Click View, Sketch Relations to clear the display of sketch relations icons in the graphics area. Creating the Solid Part 1. Delete all the sketch entities except the upper cross-section and the line beneath it, as shown. Be sure to delete the entities in the upper cross-section shown on the right.
Use box selection and cross selection to select groups of entities. Use the zoom tools to locate other entities. Click Trim Entities Sketch toolbar. In the PropertyManager, under Options, select Trim to closest. Select the line shown, then click. Why did I trim this line? To fully define the sketch, you must dimension sketch entities and create relations between the sketch and the origin of the part.
First, set the units and dimension the sketch. Click Options Standard toolbar , select Document Properties. Select the long side of the sketch of the flange, then click to place the dimension. In the dialog box, set the value to 1.
Creating the Solid Part continued Now automatically dimension the sketch. Select the left endpoint of the centerline and click Align Sketch 2Dto3D toolbar. In the PropertyManager, select All entities in sketch.
The sketch entities now all black, indicating that the sketch is fully defined. The sketch is dimensioned to the sketch origin. To move a dimension, drag it to a new location. Click in Axis of Revolution , then select the centerline. Clear the Thin Feature check box. Click in Selected Contours and select inside each portion of the enclosed sketch. A preview of the revolved feature appears in the graphics area.
In the FeatureManager design tree, expand the Revolve1 feature to see the absorbed feature , Model. Creating the First Bolt Hole Next, add the bolt holes on the flange. To create the first bolt hole, use the Hole Wizard tool. You define the type of hole you want to make, select a location for the hole, then the Hole Wizard inserts the hole.
Click Left Standard Views toolbar. On the Type tab, under Hole Type, select: a. Hole b. Ansi Inch in Standard. Screw Clearances in Type. Under Hole Specifications, select 12 in Size. Under End Condition, select Through All. Next, you add a sketch point on the face to indicate the center point of the hole. Select the sketch point for the hole origin, then click to place the dimension. In the Modify dialog box, set the value to 1.
Click to close the PropertyManagers. A closer look at the Hole Wizard Creating Additional Bolt Holes Now use a circular pattern to create additional uniformly-spaced bolt holes. Circular patterns require an axis, which you create in this example using the Axis tool. You can also use temporary axes to create circular patterns. Click Isometric Standard Views toolbar.
Click Axis Reference Geometry toolbar. In the graphics area, select the cylindrical face of the flange as shown for Reference Entities. Click Circular Pattern Features toolbar. Select Axis1 for Pattern Axis. If Axis1 is not already selected, then select it in the flyout FeatureManager design tree. Set Number of Instances to 4. Select Equal spacing 3. Under Features to Pattern, click in Features to Pattern , then select the inside face of the bolt hole. Click to create the circular pattern.
Saving the Part Save the part as a SolidWorks part document. Click Save Standard toolbar and save the part as flange12CHole 2. Click Close Standard toolbar to close the part. Click here: to open Right-click in the sheet tab area below the graphics area and select Add Sheet. A new sheet named Sheet 1 is added to the drawing document. Right-click in the drawing sheet and select Properties.
In the dialog box: a Type Flange for Name. A closer look at sheet formats 5. The sheet is now B landscape size and named Flange. Inserting a Block Now add a point and insert a block inferenced to the point. Click Point Sketch toolbar. Click in the lower left corner of the drawing sheet to place a point. Click Insert Block Blocks toolbar. Select the point to insert the block with its base point at the sketch point.
Click View, Toolbars, Customize. On the Keyboard tab, select Tools in Category. All of the commands in the Tools menu appear in the Command column. Scroll to Block and select Make. Type b. Do not press the Shift key. The SolidWorks software automatically creates this shortcut key as an uppercase B. The letter B appears under Shortcut s. Select Show only commands with shortcuts assigned to see the tools with shortcut keys.
You can print the list currently displayed, or copy it to the clipboard to paste into other documents. Working With Blocks Edit the inserted block and change its attributes. Zoom to the title box in the lower right corner. Rebuild icons are displayed in the FeatureManager design tree. Click Rebuild Standard toolbar to clear the icons. Scroll to REV and change its value to C. Click OK, then click. Click Options Standard toolbar. Select Drawings, clear Automatically scale new drawing views, then click OK.
Click Model View Drawing toolbar. Click in the drawing sheet to place the model view as shown. Inserting a Model View continued Insert another model view.
Under Options, clear Auto-start projected view. Place the new view as shown. Click Section View Drawing toolbar. The pointer changes to , indicating that the Line tool is active. Click in the drawing sheet to place the section view as shown. If the section line and section view on your drawing are reversed, select or clear Flip direction in the PropertyManager.
Click Changing the Part First, save the drawing document. Click File, Save As. If a message box appears, select Don't prompt me again in this session, then click Yes to update views on inactive sheets.
Save the drawing as Change the bolt hole pattern in the part file and update the drawing. Right-click an empty area in any of the drawing views do not right-click the model in the view and select Open Part. Under Parameters, set Number of Instances to 6 to change the number of bolt holes. To save the modified part as a new part document: a. Read the message and click OK. Type flange6Holes for File name. Click Window, - Flange.
The drawing views show the modified part that contains 6 bolt holes. You created these drawing views from a 3D part model. Alternatively, you can create views in drawing documents by drafting.
Formatting a Note Insert and format a note. Zoom to the lower-left corner of the drawing sheet. Click in the graphics area to place the note. Select all the note text. On the Formatting toolbar, select 16 for point size. Select X, click Stack Formatting toolbar , type 0. Start a new line in the note. In the dialog box: a. In the first row, under Symbol, select Circular Runout. Type A for Primary. A closer look at favorites 1. In the dialog box, type Note1, then click OK.
In the Task Pane, select the Design Library tab and click. In the graphics area, select the note. On the Design Library tab, click Add to Library.
In the PropertyManager, expand Design Library folder and select annotations. On the Design Library tab, select the annotations folder. Note1 appears in lower pane. Click Close Standard toolbar. You use a 3D sketch as a sweep path, as a guide curve for a sweep or loft, as a centerline for a loft, or as one of the key entities in a routing system. A useful application of 3D sketching is designing routing systems. After you complete half of the rack, you use the Mirror All function to finish the model.
First create the 3D sketch of the outer frame. Click New Standard toolbar and create a new part. Click 3D Sketch Sketch toolbar. Click Line Sketch toolbar and sketch a line about mm long on the XY plane from the origin. The pointer changes to while sketching horizontally on the XY plane.
Sketch the line to an approximate length, then dimension to the exact length later. Click Select Standard toolbar , and select the beginning endpoint of the line.
In the PropertyManager, make sure that the endpoint is exactly at the origin 0, 0, 0 as shown under Parameters , is Coincident with the origin as shown in Existing Relations and is Fully Defined as shown in Information. Now the point is Fully Defined, as shown in Information. Reduce the size of the sketch to provide open sketching area on the right side of the graphics area. Click Line Sketch toolbar and continue sketching the other lines from the endpoint of the mm line.
Each time you begin a new line, the origin for the current coordinate system is displayed at the beginning of the new line to help orient you. Sketch the following lines to an approximate length, then dimension to the exact length later.
Sketch down the Y axis for Sketch along the X axis for Press Tab to change the sketch plane to the YZ plane. Sketch along the Z axis for Press Tab twice to change the sketch plane back to the XY plane. Sketch back along the X axis for Sketch up the Y axis for Dimension each of the lines as shown. Click Sketch Fillet Sketch toolbar , and fillet each intersection with a 5mm fillet. To fillet the intersections, select the point where two lines meet. Click 3D Sketch Sketch toolbar to close the sketch.
Save the part as rack. Select the Right plane in the FeatureManager design tree, then click Sketch Sketch toolbar to open a 2D sketch on that plane. Sketch a circle 5mm diameter circle at the origin. Extruding the Supports Create a support by extruding a circular sketch between the frames. Select the Front plane in the FeatureManager design tree. Sketch a circle on what appears to be the face of the frame. The Front plane is in the center of the frame wire. Watch for the inference lines that indicate the centerpoint of the circle is horizontal to the origin.
Dimension the center of the circle 11mm from the origin. Dimension the diameter of the circle to 4 7. Exit the sketch. Merge result controls whether or not you create separate solid bodies.
Click to complete the support. Patterning the Extrusion Now pattern the extrusion. Click View, Temporary Axes to turn on the display of all temporary axes. The axes must be visible because you need to select them to create a pattern.
Select Boss-Extrude1 in the FeatureManager design tree. Click Linear Pattern Features toolbar. Click the temporary axis on the face of the frame where you sketched the circle.
The pointer changes to when you move it over the axis. In the graphics area, a preview of the pattern appears, and an arrow indicating the direction of the pattern appears on the frame at the right end of the axis. If necessary, click Reverse Direction to change the pattern direction. The extrusion pattern is completed.
Click View, Temporary Axes to hide the temporary axes. Click Mirror Features toolbar. Rotate the half-rack and click on the end face of the frame. Click Bodies to Mirror , then click anywhere on the rack. Click to mirror the half rack body about the selected face. The rack is completed. You have completed this tutorial! Activate a planar face by adding a 3D sketch plane, sketch in 2D along the plane, and add 3D sketch planes each time you need to move sketch entities to create a 3D sketch.
This tutorial uses this approach. Open a 3D sketch, and press Tab each time you need to move sketch entities to a different axis. The sketch origin is placed wherever you first start the sketch. Open a new part, and in the FeatureManager design tree, select the Top plane 2. A 3D sketch plane created on the Top plane is displayed. Click Centerline Sketch toolbar , and sketch a vertical construction line through the origin. In the graphics area, select the construction line and the origin for Selected Entities.
Sketch an equal, vertical construction line to the left of the first. As you sketch, use sketch snaps to guide you so that relations are added by inference. Click Line Sketch toolbar , and sketch two horizontal lines connecting the end points of the construction lines. Click Tangent Arc Sketch toolbar , and add tangent arcs between each set of end points. Using References 1. Click Plane Sketch toolbar. A 3D sketch plane, offset 40mm from the first 3D sketch plane, is added to 3DSketch1.
In the FeatureManager design tree, double click Top plane. To center the plane to the sketch, drag the points at the corners to resize. Save the file. In the FeatureManager design tree, select the Top plane.
Plane2 is displayed under Planes only planes that you add are listed. Under Visibility, clear Planes and select Relations. The plane is hidden, and all the sketch relations are displayed. Under Visibility, select Planes and clear Relations. In the graphics area, double click Plane2. Sketch a circle on Plane2, with the center approximately along the same vertical axis as the sketch origin. In the graphics area select the two arcs.
A 3D sketch plane, coincident to the Right plane is added to 3DSketch1. Click Centerline Sketch toolbar , and use inferencing to sketch a horizontal construction line through the center of the circle. Clear the Centerline Sketch toolbar tool. Click Spline Sketch toolbar. To download one of these. You'll be prompted to select a location for this. Once you select a folder, the. Once the. Then, move the extracted files to the piping subfolder in your Routing library location.
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