Mono for android dll download
If you do not agree to the license terms for these software components, you may not use them. Redistributable files for Blend Project and Item Templates for Visual Studio are installed in the following locations:. Subject to the License Terms for the software, you may copy and distribute the following files, unmodified, with your program:. Note: Both files are identical but may use different names for different distribution channels.
Subject to the License Terms for the software, you may copy and distribute the following files, unmodified, as a part of the installation package of your program:. Subject to the License Terms for the software, you may copy and distribute with your program any of the files within the following folder and its subfolders except as noted below.
Subject to the License Terms for the software, you may copy and distribute the following files with your program in your program's application local folder or by deploying them into the Global Assembly Cache GAC :.
The AppX files contained in the following locations may be distributed unmodified with your Universal Windows apps that you intend to side-load:.
The files contained in the following locations may be distributed unmodified with your Universal Windows apps that you intend to side-load:. Subject to the License Terms for the software, you may copy and distribute the. Subject to the License Terms for the software, you may copy and distribute the following files with your program:.
If you have a validly licensed copy of the software, you may copy and distribute the unmodified object code form of the files listed below, subject to the License Terms for the software.
Subject to the License Terms for the software, you may copy and distribute with your application built using Visual Studio or Visual Studio for Mac the object code form of the following files and associated debug symbol files as installed within subfolders of the following directories:.
Forgot your password? Ask a Question. AOT module 'mono. Please Sign up or sign in to vote. See more: Visual-Studio. I am first time to use Adroid App within Visual studio community, I just created a "Hello world" app by default wihthout any coding. Couldn't connect to logcat, GetProcessId returned: 0 I have searched internet by trying different approaches, none helps so far.
What I have tried: I have searched internet and tried changing the properties,e. Add a Solution. Richard MacCutchan 9-Apr pm. The message is quite clear, a library file is missing.
You need to check your installation to ensure you have added the correct library sets for the version you are building for. You are right. If I check and install manually these lib, whare should these. Richard MacCutchan Apr am. The error message tells you where the system is looking for the file. Are you sure it is not stored somewhere else, and you just need to tell Visual Studio where to look? I do feel strange, based on Xamarin website, once everything is installed.
I found further during my installation of Xamarin, it gives some exceptions in the log, but I am not sure whether these exceptions cause such problems. Sorry, I have not used Xamarin so I am not sure. Note that the Xamarin. Android SDK has a 9. I wonder if this is the thing that's causing the project requirement.
Does this seem like a possible reason, and what could be done to change it? In the second option that I told you is 1. It appeared previously as a 'preview', so I thought I could install it if need be, but now it's gone entirely.
I was thinking about installing it anyway to see if I could get the project to build, but that is no longer an option. To keep adding detail: I noticed that the project file has a reference to MonoAndroid, however, there was no hint path telling it which version to use. This version is available after the upgrade, so that's the one it picked up.
This did not result in any change to the project file, it just decided that was the best file to use. I thought this was the problem, so I went ahead and removed the existing reference, and added a reference to the v8. Unfortunately, this did not get rid of the build error. I am having the same problem. VS v Running as Administrator so MisterAcoustic's resolotion not helping.
Assuming you are, did you check whether you have a setting in your android project file for AndroidUseLatestPlatformSdk? If you do, and it's set to true, you will see the error. Also, if for some reason your environment is set to not automatically save before building, then if Visual Studio has modified the Android project file when you opened it, it won't pick up the changes until you force a save and no file will show as changed, either in VS or in git, because the change is only in memory.
The content you requested has been removed. Ask a question. Quick access. Search related threads. Remove From My Forums. Answered by:.
0コメント